14th
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a design atelier in online worlds such as Second Life®. Founded by Chip Poutine, author of Virtual Suburbia and a real life Architect, finally.
part portfolio, part designer's notebook, and part linkdump, this site is intended to showcase our works, provide a scrapbook of design ideas in the SL/opensim/metaverse space-making community, and feature resources for builders.
Capozzi Winery Island
Mauve Infohub
Prion Cabana - Outlook Vista
Squatter Office
Devshed
SLRR Neumoegen Station
Virtual Suburbia Office
Filmmaker inhabits glitches or intention as artifact?
Algorithmic Architecture by Charlie Behrens is intended to encourage a creative audience to seek out Kevin Slavin’s LIFT talk, Those Algorithms That Govern Our Lives. It employs an effect which takes place in Google Earth when its 3D street photography and 2D satellite imagery don’t register correctly.
(via Timo)
(via new-aesthetic)
“This website is a physical space that is accessed via the internet by means of a webcam on a train track, allowing it to navigate to different handmade pages.”
Water Light Graffiti
Interactive outdoor installation features big wall of LEDs which light up in the presence of water. Put together by Antonin Fourneau for DigitalArti. Video embedded below:
Water Light Graffiti by Antonin Fourneau, created in the Digitalarti Artlab from Digitalarti on Vimeo.
The “Water Light Graffiti” is a surface made of thousands of LED illuminated by the contact of water. You can use a paintbrush, a water atomizer, your fingers or anything damp to sketch a brightness message or just to draw. Water Light Graffiti is a wall for ephemeral messages in the urban space without deterioration. A wall to communicate and share magically in the city.
More at Digitalarti here

via grist.org:
“I went to Vienna earlier this year, and it’s extremely charming and deeply concerned with coffee and cake, both of which I appreciate. But I confess that as I wandered the streets, looking up at graceful churches and palaces, I often thought “what a shame it is that none of these buildings look like a nightmare structure of bare twigs and spider egg sacs.””

DIETER SCHMID
PLASTIC HOUSE / KUNSTSTOFFHAUS IN BIBERACH, 1963
… 20 years before this was built
(via architectureofdoom)